摘要
In a rapidly ageing population, virtual reality (VR) technology is emerging as a useful tool to meet the increasing demands for medical health, social interaction and entertainment for older adults. This study explores the factors influencing the acceptance of VR technology among older adults to boost their VR use. The acceptance model of VR technology among older adults was founded on the technology acceptance model and incorporated personal factors such as self-efficacy (SE), technology anxiety (TA), perceived enjoyment (PE) and self-satisfaction (SS). Results revealed that SE, PE and SS positively influence their intention to use VR technology, while TA has a negative impact.
| 源语言 | 英语 |
|---|---|
| 页(从-至) | 642-656 |
| 页数 | 15 |
| 期刊 | Ergonomics |
| 卷 | 69 |
| 期 | 4 |
| DOI | |
| 出版状态 | 已出版 - 2026 |
| 已对外发布 | 是 |
指纹
探究 'Ageing in the digital age: what drives virtual reality technology adoption among older adults?' 的科研主题。它们共同构成独一无二的指纹。引用此
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