TY - GEN
T1 - Truthful mechanisms for location games of dual-role facilities
AU - Chen, Xujin
AU - Li, Minming
AU - Wang, Changjun
AU - Wang, Chenhao
AU - Zhao, Yingchao
N1 - Publisher Copyright:
© 2019 International Foundation for Autonomous Agents and Multiagent Systems. All rights reserved.
PY - 2019
Y1 - 2019
N2 - This paper is devoted to the facility location games with payments, where every agent plays a dual role of facility and customer. In this game, each selfish agent is located on a publicly known location in a metric space, and can allow a facility to be opened at his place. But the opening cost is his private information and lie may strategically report this opening cost. Besides, each agent also bears a scrvice cost equal to the distance to his nearest open facility. We are concerned with designing truthful mechanisms for the game, which, given agents' reports, output a set of agents whose facilities could be opened, and a payment to each of these agents who opens a facility. The objective is to minimize (exactly or approximately) the social cost (the total opening and service costs) or the maximum agent cost of the outcome. We characterize the normalized truthful mechanisms for this game. Concerning the minimum social-cost objective, we give an optimal truthful mechanism without regard to time complexity, and show a small gap between the best known approximation ratio of polynomial-time truthful mechanisms for the game and that of polynomial-time approximation algorithms for the counterpart of pure optimization. For the minimum maximum-cost objective, we provide an optimal truthful mechanism which runs in polynomial time. We also investigate mechanism design for the game under a budget on the total payment.
AB - This paper is devoted to the facility location games with payments, where every agent plays a dual role of facility and customer. In this game, each selfish agent is located on a publicly known location in a metric space, and can allow a facility to be opened at his place. But the opening cost is his private information and lie may strategically report this opening cost. Besides, each agent also bears a scrvice cost equal to the distance to his nearest open facility. We are concerned with designing truthful mechanisms for the game, which, given agents' reports, output a set of agents whose facilities could be opened, and a payment to each of these agents who opens a facility. The objective is to minimize (exactly or approximately) the social cost (the total opening and service costs) or the maximum agent cost of the outcome. We characterize the normalized truthful mechanisms for this game. Concerning the minimum social-cost objective, we give an optimal truthful mechanism without regard to time complexity, and show a small gap between the best known approximation ratio of polynomial-time truthful mechanisms for the game and that of polynomial-time approximation algorithms for the counterpart of pure optimization. For the minimum maximum-cost objective, we provide an optimal truthful mechanism which runs in polynomial time. We also investigate mechanism design for the game under a budget on the total payment.
KW - Facility location game
KW - Payments
KW - Truthful mechanism design
UR - https://www.scopus.com/pages/publications/85076888855
M3 - 会议稿件
AN - SCOPUS:85076888855
T3 - Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
SP - 1470
EP - 1478
BT - 18th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2019
PB - International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)
T2 - 18th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2019
Y2 - 13 May 2019 through 17 May 2019
ER -